The Sims 4 - The Spellbook Injector v.12.11.2019 - Game mod - Download
The file The Spellbook Injector v.12.11.2019 is a modification for The Sims 4, a(n) simulation game. Download for free.
file typeGame mod
file size834.3 KB
downloads1269
(last 7 days)3
last updateWednesday, August 18, 2021
Report problems with download to [email protected]
The Spellbook Injector is a mod for The Sims 4, created by r3m.
Opis:
The Spellbook Injector is a utility mod that loads custom spells into the game. These spells won't override any EAxian tuning, which ensures that creations from different modders will be compatible! Bassicaly, most mods that add new spells to the game require you to have The Spellbook Injector installed
If you're a modder interested in making new spells for Spellcasters, then this is for you! The Spellbook Injector will take care of all the scripting required to inject a new spell, so you don't have to worry about maintaining a Python script. Instead you can focus on the tuning of you spell.
I have included both a PDF tutorial and a Tuning Description that will serve as useful guides to create your own spell. Do note though that this tutorial is meant for modders that have previous experience with XML tuning. I presupose familiarity with tuning resources, string tables, and some modding lingo.
Features
Below is a list of what the Spellbook Injector (V1) actually does:
injects spells to the spellbook
allows injected spells to be learned randomly through one of the following interactions:
"Ask to Teach Spell"
"Duel for Knowledge"
"Practice Magic"
makes custom magic tomes purchaseable in Caster's Alley's market stall
makes custom magic tomes findable through the "Search for Tomes" interaction
unlocks custom spells for newly generated Sages
allows injection of potential outcomes that result from the Curse of Scrambled Spells
allows injection of interactions that are exclusive to spellcasters
Feedback and suggestions on new features are welcome! Post here if something comes to mind!
Installation & Testing
Note there is two downloads! Download only the correct one.
r3m_spellbook_injector.7z is the main download meant for users. It contains 3 files, which must go (no deeper than one 1 folder) inside your "Mods" folder.
File
Description
r3m_spellbook_injector.package Required tuning for the Spellbook Injector
r3m_spellbook_injector.ts4script Required script for the Spellbook Injector
r3m_spells_test.package Test spell (can be deleted after testing that everything's working correctly)
The main download comes with a test spell called "DEBUG: Test." To check that you have installed this mod properly look for this spell's entry in the spellbook. Sages should be able to teach it to you, and it can also be learned from winning a magic duel or from the Practice Practical Magic self interaction. Additionally, there's a "DEBUG: Tome of Test" that your Sims may occasionally find in the bookshelves of the Magic HQ or as a purchasable option in the market stall of Caster's Alley.
The spell itself doesn't do much. Once learned your Sim will have a new self-interaction to cast this spell. Click on your Sim and look for it under the "Spells" pie menu. After the casting animation, you should get a notification.
If the Test spell is working proceed to delete it from your "Mods" folder and download some actual custom spells!
Custom Spells
Climatio
Vampirify
Skeletonize by Zer0_
Castable Screaming Curse of Ancients by Zer0_
Moar Castable JA Curses by Zer0_
Stra-Strangeify by Zer0_
Castable Mark for Death by Zer0_
Celebratio by Kuttoe
Upgradios by LittleMsSam
Forbidden Spells by Kuttoe
Documentation
r3m_spellbook_injector_documentation.7z is meant for modders. Skip this file if you're not a modder willing to create your own spells.
File
Requirements
The Spellbook Injector was built to work with game version 1.58 and The Sims 4 Realm of Magic.
Instructions:
HOW TO INSTALL THE SIMS 4 MODS?
1. First, you need to enable support for mods in The Sims 4. To do this, start the game, go to the "game options", and then to the "other" section. Here, you have to check two boxes: "Enable Custom Content and Mods" and "Script Mods Allowed."
2. Then, you need to extract the downloaded mod and move it to My Documents/Electronic Arts/The Sims 4/Mods. Extracted files will be in the format .package or .ts4script. You can move them dirtectly or to a subfolder, both will work.
Add as many or as few traits to your mod folder as desired. Keep all package files and script files paired together in order for the social interactions to work properly. Since this is a script mod, these traits can only be placed one folder deep.
3. That's it. The mods should work the next time you play the game.
- Last update: Wednesday, August 18, 2021
- Genre: Simulation
- File size: 834.3 KB
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