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Sword of the Stars: Argos Naval Yard - game update v.1.8.0 - Download

Game update (patch) to Sword of the Stars: Argos Naval Yard , a(n) strategy game, v.1.8.0, added on Wednesday, June 30, 2010.

file typeGame update

file size154 MB

downloads1657

(last 7 days)0

last updateWednesday, June 30, 2010

Free download

Report problems with download to [email protected]

version: v.1.8.0

Fixes

1. — Alliance downgrade option reporting the incorrect player name.

2. — All known turret, ship section, weapon and weapon layout data issues.

3. — Docking assault shuttles may freeze the application for a noticeable period.

4. — Bug where enemy AI was not de–cloaking when revealed by deep scan.

5. — Cosmetic issue where mini–ship could be displayed upside–down

6. — Issue where CnC ships could not be pulled to the back line.

7. — Issues with Stealth armor.

8. — Station build queue overrunning the bottom of the station build window.

9. — Bug where combat players could be shifted slightly from intended start point

10. — Raid encounters no longer show raider's name on both sides of the load screen.

11. — Known cases where ETAs were being reported incorrectly for enemy fleets

12. — All known population manager UI and reporting issues.

13. — An issue that was preventing AI from certain ship types.

14. — Bug with max freighters for a sector not taking into account the trade stations.

15. — Long processing time for Hiver AI with large commercial empires.

16. — All known installer dependency issues that could crop up for some users ( including vcredist and DirectX ).

17. — A few minor memory leaks.

18. — Rare crash can occur just after a SK is destroyed in combat.

19. — Cosmetic issue where players were being reported as defeated when they still had imperial population left on their system.

Changes

1. — Reviewed auto–resolve behaviour for each encounter type with an eye to making results more accurately match player controlled battles.

2. — Reduce duration for trade raiding combat.

3. — Players may now demand surrender of NAP and Alliance members.

4. — Flagship destruction now lowers empire morale.

5. — AI players are now insulted by being asked to surrender repeatedly.

6. — Abandoning any colony affects empire morale. ( Not just the home world. )

7. — Improved AI trade sector management including freighters, raiders and escorts

8. — Improved AI weapon research and loadouts

9. — Tighter collision / maneuver spheres for Liir and Tarka dreadnought shapes

10. — Primary PD weapons now picking boarding pods off of allies in combat.

11. — Reduced Progression Wars stage length.

12. — Players with non–aggression pacts no longer share sensor data in combat.

Additions

1. — Antiquarians scenario.

2. — Fleet manager band–boxing.

3. — New random encounter.

4. — New avatars and badges.

5. — Optional axis line rendering overlay for star map.

  • Last update: Wednesday, June 30, 2010
  • Genre: Strategy
  • File size: 154 MB