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Stardew Valley - Familiars v.1.3.1 - Game mod - Download

The file Familiars v.1.3.1 is a modification for Stardew Valley, a(n) rpg game. Download for free.

file typeGame mod

file size165 KB

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last updateMonday, January 11, 2021

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Familiars is a mod for Stardew Valley, created by aedenthorn.

Description:

Allows you to hatch and grow five different types of familiars to help you and keep you company.

There are five types of familiar at the moment:

Dust - a Dust Sprite familiar

is bouncy

squeaks

destroys rocks

steals stuff from monsters

Dino - a Pepper Rex familiar

is swol

breathes fire at monsters

Bat - a Bat familiar

flappy

squeaky

bites monsters

Junimo - a Junimo Familiar

cuddly

meepy

heals owner's health and stamina periodically when nearby

Butterfly - a Butterfly Familiar

floppy

floaty

gives owner a random buff periodically when nearby

Features

Familiars default to following their owners everywhere you go, warping when you warp. They are invincible (though explosives might kill them).

Familiars start out tiny and grow every day they exist until they get very big.

Familiars start out very weak but gain experience ?every time they use their abilities and slowly get stronger.

You can stop a familiar from following you if you have a Slime Hutch. When you are in the Slime Hutch, right click on the familiar and it will stay put.

To dispel (destroy) all familiars in the current location, type DF or DispelFamiliars in the console (works without cheats).

Getting Familiars (The Official Way)

To acquire a familiar, you need to incubate and hatch a familiar egg in the Slime Incubator.

Getting familiar eggs is not an easy task! Read here if you want hints on how to get them. Read here if you want explicit instructions.

Once you have the egg, place it in the Slime Incubator and wait.

For Cheaters

To directly summon a familiar if you have enabled cheats in the config file, you need to use the SMAPI console. Just click on the console and type the following:

CF <FamiliarType>

where <FamiliarType> is one of "Bat", "Dino", "Dust", "Junimo", or "BF".

So to call a bat familiar, type:

CF Bat

then press Enter.

To get a Familiar Egg, you can use CJB Item Spawner?.

Customization

You can colour your familiars as well or set custom texture paths (useful for Content Patcher packs) using the config file. There are colourable textures in the mod's asset folder for all except the Junimo and Butterfyl. If you want to use them, just set the following values in the config file:

"BatTexture": "Characters/Monsters/BatFamiliar",

"DinoTexture": "Characters/Monsters/DinoFamiliar",

"DustTexture": "Characters/Monsters/DustSpiritFamiliar",

"BatColorType": "custom",

"DinoColorType": "custom",

"DustColorType": "custom",

and then edit the colors as you like. You can also set the ColorType entries to "random" and each familiar will get random coloring, according to the following:

There are up to four colours per familiar, one main colour that replaces greys with shades of that color, and three colours that replace pure red, green, and blue in the texture files.

For Junimo, there is only one colour, mainColor. Setting JunimoColorType to "default" uses the game's default set of random Junimo colors. Setting it to "random" makes the Junimo's color truly random. Setting it to "custom" makes it use the JunimoMainColor config setting.

Future Plans

Make a familiar call whistle.

Implement feeding.

Compatible with Mod Updater? for automatic updates.

Code is at https://github.com/aedenthorn/StardewValleyMods

Instructions:

Install the latest version of SMAPI and Json Assets

Unzip the mod folder into Stardew Valley/Mods.

Run the game using SMAPI.

  • Last update: Monday, January 11, 2021
  • Genre: RPG
  • File size: 165 KB
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