Silent Hunter III - v.1.4 US retail distribution - Game update - Download

Game update (patch) to Silent Hunter III , a(n) simulation game, v.1.4 US retail distribution, added on Thursday, June 23, 2005.

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File Type: Game update

File Size: 20.6 MB

Last Update: Thursday, June 23, 2005

Downloads: 2465

Last 7 days: 0

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version: v.1.4 US retail distribution

* Campaign radio messages improved so that a message can have "from" and "to" fields

* Multiplayer version changed to 1.4.

* Fixed the bug concerning sonar ping for clients

* Added new buildings in German bases (harbors)

* UZO view by night was improved;

* Navigator tells when the last waypoint was reached;

* Customizable values for storm parameters for each U-Boat (see StormConditions entry for each uboat.cfg file);

* Depth report only when diving (from 10 to 10 meters); Time compression will drop to 1 (if greater) when critical depth was reached;

* Sonar new contacts are identified as merchants or warships (not as unknown contacts as in the previous patch);

* Sonar indicator will move faster when the player is at sonar station (and clicks on the sonar dial); and now it can be dragged with the mouse;

* Some shortcut keys will toggle between current view and the next view: radio messages (M), captain's log (K), hydrophone station (H) and radio station (R);

* A new option was added on "Merchant/Warship/... spotted" popup window. By checking this check box (called "Set as default action") the selected action will be always performed when the situation occurs. This default action will be saved from a game to other and can be reset, during the game (when press ESC) by choosing "Options/Reset default action" from Game options;

* Corrected several torpedo descriptions errors within the game

* Added the P38 fighter bomber to the inventory of American forces and the campaign

* Added the Wellington bomber to the inventory of British forces and the campaign

* Corrected the damage model for the German Armed Merchant Cruiser

* Increased the detonation range of star shells to 1800m

* Changed Torpedo Momber aircraft type designation to Bomber :)

* Improved the rough waters behavior of Small and Coastal Merchants

* Sonar man - Fixed a bug where "Report on nearest contact" was not function properly

* Sonar man - Fixed a bug where "Follow nearest contact" was not function properly

* Dynamic campaign - Add new harbor ships and traffic, including merchants, minefields and patrols

* Dynamic campaign - Corrected some data in the naval rooster

  • Last update: Thursday, June 23, 2005
  • Genre: Simulation
  • File size: 20.6 MB