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Resident Evil: Revelations - Cheat Table (CT for Cheat Engine) - Game mod - Download

The file Cheat Table (CT for Cheat Engine) is a modification for Resident Evil: Revelations, a(n) adventure game. Download for free.

file typeGame mod

file size35.1 KB

downloads1281

(last 7 days)31

last updateWednesday, April 19, 2023

Free download

Report problems with download to [email protected]

Cheat Table is a scripts for Cheat Engine to be used with Resident Evil Revelations. It was created by Cielos

Description:

The mod adds a cheat system to the game and allows you to modify various in-game data.

OPTIONS:

Scripts:

- Undead

health still be dropped but you won't be killed by normal attack.

change bFullHealth to 1 to stay in full health (note that damage received would still be recorded in Raid Mode)

- Inf. Ammo Pouch

you don't need any ammo pouch to reload your weapon.

- Inf. Ammo Clip / Grenade

ammo clip stop decreasing at 1 (i.e. no reload).

grenade stop decreasing at 1.

- Inf. Boat Rocket

Rocket quantity won't drop below 2.

- Inf. Herb

you can still heal yourself even if you have no herb at all.

- Inf. Count Down

count down would stop when you have 3 seconds left.

the minimum seconds allowed can be changed via the table.

- 100% Accuracy

gives you Rank S on accuracy.

- Clear Time Rank S Always

set the Clear Time to the Rank S threshold if your play time exceeded it to ensure a Rank S to the Clear Time.

on the mission end it would still show the real finishing time, but you'd still get the Rank S, and it would show the registered (corrected if exceeded threshold) Clear Time on the chapter end stats.

this should let you play the game at your own pace rather than rushing through the game the whole time.

- Camera Distance Mod

press Z to zoom in, C to zoom out, X to reset.

keep holding Z to zoom in would allows you to view the front of the playing character.

activate Override Weapon Zoom if you to keep the camera distance during weapon aiming.

you can press Shift B to enable Override Weapon Zoom and B to disable it in-game.

- Locksmith (for Raid mode)

allows you to open locks with 0 key.

- No Damage Bonus (for Raid mode)

guaranty you obtain the No Damage Bonus.

- Genocide Bonus (for Raid mode)

guaranty you obtain the Genocide Bonus albeit the actual number of enemies routed.

- Custom Parts script

see the Custom Parts' pointer description below for details.

Pointers:

- Health

- Ammo Pouch and Ammo Clip of the weapon wielding

- Grenades

- Count Down

- BP, b]EXP[/b]

- Raid Stage & Stage Difficulty selected

check rapier's post or Table Extras for details

- Raid Model / Costume

check rapier's post or Table Extras for details

- Campaign Models / Costumes

check rapier's post or Table Extras for details

- Weapon's Properties of Highlighted Weapon and first 4 rows of weapons in the Weapon Box including:

Weapon Type (check Table Extras for details)

Level,

Firing Speed, Capacity and Firepower Enhancements,

Special Enhancement (you can make the weapon "unique" by tempering this value, check rapier's post or Table Extras for details),

Number of Custom Part Slots,

Type of Custom Part Slots and Level of Custom Part Slots

- Quantity of Custom Part highlighted

press Ctrl + to set 8, Ctrl - to set 1

works on both Campaign and Raid mode.

- All Custom Parts' Modifiers (Master Value)

***this script doesn't add customization part, but allows you to alter the modifiers of all the customization parts, no matter you've collected them or not.

in Campaign:

after the script is activated, check the Campaign box in the table

access the Weapon Box once to grab the values.

after making changes, access the Weapon Box once more to actually apply the changes.

I don't have all the Custom Parts yet, therefore not all the names are known, feel free to name them yourself.

in Raid:

after the script is activated, check the Raid box in the table

exit to the title screen first, then go into Raid mode and then Weapons menu to grab the values

after making changes, exit to title screen once more, then back to Weapons menu to apply changes

I don't have all the Custom Parts yet, therefore not all the names are known, feel free to name them yourself.

- On-screen Custom Parts' Quantities and Modifiers

after the script is activated, access the Weapons menu to grab the values.

values would be updated immediately upon scrolling up or down through the page.

changing the Modifiers will have no actual effect in Raid mode.

- Equipped Parts' Modifiers

after the script is activated, highlight a weapon in the Weapon Box to grab the values.

if you want to, for example, change the first equipped Part slot's first modifier to 80%, check "Slot 1" box, then change "Modifier 1" value to 80 and and its child "/100" value to 0.8

the value would revert back to the part's master value upon next access of Weapon Box.

the changes made works only on Campaign.

==========================

Notes:

- all scripts use AOB scans.

- press F11 to enable all base scripts, F12 to enable all sub scripts.

- this table is intended to be used in offline / single-player mode ONLY.

Instructions:

Load with Cheat Engine

Download the mod

Start the game

Run and Attach CE to game’s .exe.

Load downloaded table

Activate the trainer options by checking boxes or setting values from 0 to 1

  • Last update: Wednesday, April 19, 2023
  • Genre: Adventure
  • File size: 35.1 KB

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Date

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7 days

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