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Monster Hunter: Rise - Coavins Damage and DFPS overlay v.2.11.7 - Game mod - Download

The file Coavins Damage and DFPS overlay v.2.11.7 is a modification for Monster Hunter: Rise, a(n) rpg game. Download for free.

file typeGame mod

file size22.7 MB

downloads400

(last 7 days)2

last updateWednesday, October 12, 2022

Free download

Report problems with download to [email protected]

Coavins Damage and DFPS overlay is a mod forĀ Monster Hunter Rise, created by coavins

Opis:

Displays detailed information on the damage output of your party. Fully customizable with user-submitted presets.

Please don't use the information provided by this tool to engage in harassment toward other players. All of the party members you meet are trying their best, and unsolicited comments about performance can be hurtful to players who may not have as much experience as you.

This mod is NOT intended to reveal any hidden information about monsters or give the player any unfair advantage. The goal is to help players know how they are performing without affecting the intended playing experience.

Install:

Requires REFramework and REFramework Direct2D

1. Extract the package into the reframework directory under your game install folder, overwriting any existing files

2. If the game is already running, click the Reset Scripts button in the REFramework overlay.

Configuration

You can configure settings from the UI inside the REFramework window.

  1. Open the REFramework menu (default key: Insert)
  2. Expand "Script generated UI"
  3. Click on the coavins dps meter "settings" button

Usage

The overlay will display each party member using the same color-coding that is shown with the player names on the left side of the screen. Some additional colors are used to indicate different types of damage.

By default:

  1. Light player color is physical damage
  2. Dark player color is elemental damage
  3. Pale red is status buildup
  4. Pink is poison damage
  5. Orange is blast damage
  6. Light blue is damage dealt by your palico or palamute

The following columns can be chosen to appear on the table for each player:

  1. Player HR
  2. Player name
  3. qDPS (based on elapsed quest duration)
  4. mDPS (based on time selected monsters have spent in combat)
  5. Total damage
  6. Poison damage (poison ticking damage)
  7. Blast damage (blast explosion)
  8. Status buildup (paralysis, sleep, poison, blast, stun, etc.)
  9. Party % (percent of total party damage)
  10. Best % (percent of best damage dealer's output)
  11. Hits (number of hits)
  12. MaxHit (biggest single hit)

Note: Poison and blast damage will be credited proportionately to players based on how much status buildup you contributed.

You can also configure the filters to show all damage dealers, not just players: buddies, monsters, and villager NPCs can appear as separate rows in the table.

  • Last update: Wednesday, October 12, 2022
  • Genre: RPG
  • File size: 22.7 MB
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