Mirror's Edge - Mirror's Edge MP Racing Gamemode - Point-To-Point v.1.0.3 - Game mod - Download
The file Mirror's Edge MP Racing Gamemode - Point-To-Point v.1.0.3 is a modification for Mirror's Edge, a(n) action game. Download for free.
File Type: Game mod
File Size: 4.3 MB
Last Update: Sunday, December 1, 2019
Downloads: 375
Last 7 days: 0
Report problems with download: [email protected]
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Mirror's Edge MP Racing Gamemode - Point-To-Point is a mod for Mirror’s Edge, created by ArtemyB.
Description:
A multiplayer race gamemode for Mirror's Edge with 4 maps.
Instructions:
///////////////
/Installation/
/////////////
1.) Copy the "Mirror's Edge" folder from the "Mod Files" folder.
2.) Paste it to "\Documents\EA Games"
3.) Merge the folders and replace the config.
//////////////
/How to play/
////////////
1.) Start the game with Mirror's Edge Multiplayer.
2.) Then in the chat type the corresponding commands to start a map (ie. /start ):
------
-B384-
------
/start ptp_b384_p
-------------
-Residential-
-------------
/start ptp_residentiala01_p
-----------------
-Stormdrains Two-
-----------------
/start ptp_stormdrainb02_p
-----------
-Shard One-
-----------
/start ptp_scrapera01_p
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/Credits/
////////
-Additional Kismet nodes
=Klecris
-External and server Programming
=Jerry
-Gamemode scripting and logic
=Artemy B
///////
/B384/
/////
Special thanks to ScorpyX, the initial creator of B384 and the map which inspired this gamemode.
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/Implementation/
///////////////
In order to implement this gamemode into your map, you will have to install this mod in your main game folder.
You will then have to open \CookedPC\Maps\Multiplayer\PointToPoint\PTP_Resources.upk and then paste the prefabs
into your level. However, you aren't done yet. You will have to:
1.) Change the "Filename" string variable in the "PointToPoint_Gamemode" sequence.
2.) Duplicate the "UI_Lobby" UI Scene into your map's internal package, change it to your liking and then replace the existing object reference (LobbyScene var) in the "PointToPoint_Gamemode" sequence.'
3.) Fix the checkpoint by adding in streamed levels.
Optional.) I recommend deleting the "PointToPoint_Spectator" sequence inside the "PointToPoint_Gamemode" sequence, unless you want to complete and implement it.
- Last update: Sunday, December 1, 2019
- Genre: Action
- File size: 4.3 MB
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