Medal of Honor: Allied Assault - Spearhead - v.2.11 - Game update - Download
Game update (patch) to Medal of Honor: Allied Assault - Spearhead , a(n) action game, v.2.11, added on Monday, July 19, 2004.
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File Type: Game update
File Size: 54.5 MB
Last Update: Monday, July 19, 2004
Downloads: 11624
Last 7 days: 9
Report problems with download: support@gamepressure.com
Version: v.2.11
The amendment system designed to play Medal of Honor: Allied Assault - Spearhead. Below is a list of updates (original text - j. English):
- Patch to demo the game Medal of Honor: Allied Assault - Spearhead.
- Added the Malta map, new German weapon and new skins
- Fixed issue where under some Circumstances, players could not enter a multiplayer game.
- Added message That says you can not join Spearhead servers using the exe Moha & amp; vice versa
- Fixed bug where player can get stuck while using the mortar.
- Fixed various voting issues.
- Fixed bug where at the end of the 3.2 after the plane has dropped the bomb on the bridge of the player can drive off the bridge and into the canal.
- Fixed various collision issues with railing around artillery cannons.
- Fixed bug where second tank does not show up in 3.2.
- Fixed "jumping buddy" issue.
- Fixed various clipping issues in visual 3.1
- Fixed bug where player could fall through the level in Brest.
- Added scoring for completing Objectives in TOW maps. 2 points for regular objective; 5 points for the spawn objective.
- Fixed graphical glitch in Berlin Allied cinematic.
- Fixed a bug where players could interrupt TOW cinematics.
- Fixed various issues where TOW cinematics would end prematurely.
- Can now use map screen is access all missions after beating game in HARD difficulty.
- Fixed issue in round based mode when frag limits are reached With and the score screen would come up and the map would not restart.
- Removed ability to drop binoculars in multiplayer games.
- Fixed issue where players can pick up the wrong ammo in multiplayer. < LI> Fixed issue when playing a round based match of the round would not end if an entire team disconnects during the course of play.
- Fixed issue where a round based match fails to end when all but one player have left (or have been kicked from) the server.
- Fixed bug where dedicated servers would not show up with the "dedicated" filter option turned on.
- Added at dm_show_demo_servers nsole var allow player's ability to filter out the demo servers from the server list.
- Enabled sv_pure that allow players to connect servers That prevented a client-side data cheating. Pure servers will only allow clients to join That are using the same pitch as the server files.
- Last update: Monday, July 19, 2004
- Genre: Action
- File size: 54.5 MB