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Master of Magic (1994) - game update 1.31 - Download

Game update (patch) to Master of Magic (1994) , a(n) strategy game, 1.31, added on Monday, May 9, 2022.

file typeGame update

file size1.4 MB

downloads159

(last 7 days)1

last updateMonday, May 9, 2022

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The final official Master of Magic v1.3.1 patch by Simtex and Microprose.

---------------------------------------------------------Version 1.3.1 Corrections and Enhancements---------------------------------------------------------

- You are awarded 5 fame points for defeating an enemy wizard. This is inaddition to fame points gained for defeating his fortress city. Note: you arenot notified of this award in the game.

- An asterisk that follows a hero's special ability indicates a super rating.

- Non-corporeal units are unable to use the enchanted road bonus. The enchanted road bonus does not apply in combat.

- You will be rewarded with either one or two spells for banishing an enemywizard. However, both of you must have similar types of magic for this tohappen. If, for example, you have only death magic and your vanquished foehas only life magic, don't expect any spell discoveries.

- Corruption now eliminates food production in the affected terrain.

- Volcanoes have a 2% chance to revert to mountains each turn (with a 5% chance of providing a mineral vein).

- The number of rebellions arising from Armageddon and Great Wasting have been substantially reduced (not entirely eliminated).

- A unit with an immunity to a special attack is no longer immune to all other attacks made by a unit that had that special attack.

- Units with magic immunity are no longer invulnerable to all fantasticcreatures.

- Djinns now have wind walking.

-We recommend that you not use saves from previous versions with 1.3.1. They might work fine but we cannot guarantee it.

- Playing with sound off should no longer crash the game in combat.

- Armies of a banished wizard will now continue to follow their battleplaninstead of going onto the defensive as occurred in previous versions.

- Enemy wizards are now less apt to raze conquered cities.

- There is a limit of 1000 units allowed in the game. This means that if the other wizards have managed to recruit 950 units, you can at most 50. Any attempt to build another unit will cause a warning message to appear.

- A note on diplomacy. The stronger you get, the more difficult it will be to maintain good diplomatic relations with the other wizards and the more likely they will be to delcare war on you. They will not allow you growstrong unchecked.

- Spell blast should now work properly against disjunction.

- The movement cost across destroyed outposts is 1.

- Units with mountainwalk capability move across grasslands at half rate.

  • Last update: Monday, May 9, 2022
  • Genre: Strategy
  • File size: 1.4 MB