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Homeworld 2 - Homeworld Universe v.1.0.9 - Game mod - Download

The file Homeworld Universe v.1.0.9 is a modification for Homeworld 2, a(n) strategy game. Download for free.

file typeGame mod

file size743.1 MB

downloads2623

(last 7 days)0

last updateMonday, December 1, 2014

Free download

Report problems with download to [email protected]

Homeworld Universe is a mod Homeworld 2, created by A Homeworld 2 Community Group..

Info (as described by authors):

Homeworld Universe owes its existence to many people that have pitched in for it to be what it is now. Number one on that list is the person who created the race coding and that person is mikali, his race selection code was modified by chris with permission and put into HWU. Unlimited race is a excellent way to get around the 7 race limit that is in stock hw 2. RIght now as it stands homeworld universe has over 15 functional teams that are fully playable and can compete against each other. Now an important part of the game itself is gameplay. So let me ask you this what does gameplay mean for each of you individually? Personally i grew up with the HW 1 system, so im used to that, homeworld 2 does include that to a degree but left out some stuff like individual squads, but in hw 2 single squads is down right sucide. I would like to see the return of the HW 1 and cata repair beam system instead of repair points where ships just latch and being repairs, compared to the old support frigates from hw 1. Now this is probably impossible to do right now since the homeworld 2 source code isnt even gonna be released, thou i really dont see how getting that code is gonna help things.

Now like i was trying to get to the point about the races, most of them have very similar ships not in design itself but in what damage they can do, hp values, speed values, squad sizes, etc. Would any of you prefer that it be varied with regards to stats or just do how its being done atm. However the exception of this so far are the progenitors who has single squads with hp values and attack values, but they cost a lot, i recently increased the costs of some of their costs and HP values, their frigates seemed to have been forgotten about since they each only had 20k in hp, i doubled that to balance out their stuff. Sajuuk's cost has been increased by 4000 ru, 12k seemed a bit lowfor a ship like that.

The only race that for all intents and purposes has a superweapon is the somtaaw with the return of their siege cannon, now mind you its not as great as it was in cata, because of certain limitations and when it reaches its targeted area it will deal damage instantly to all ships in the blast zone, regardless of where they are, not to mention instantly disabling all subsystems on the ships in the blast zone. Most of the races special abilities are back to a point to how they were, with the exception of the beast infection beam. Im not a scripter so i wouldnt even know how to solve this one, thou i would have to question how would you balance such a think as that in the first place.

Races that are complete right now are as follows.

Higgy, Vagry, Somtaaw, Beast, Beast EVO, Turanic raiders, Raiders Ascendant, Progenitor, UNH, NewStrain, BOunty hunters, Kadeshi PTV and lastly Sands of time. Tobari, Tmat, Bentusi and HW 1 Kadeshi are in need of work.

Install instructions:

Download the zip file and extract to homeworld 2 Data folder, then edit your homeworld 2 shortcut on your Desktop or create a shortcut and edit it and edit the target line to include this.

-mod HWUniverse-1.0.6.big

Watch video tutorial to see how to set up in game.

If you are still crashing after doing what i showed in the video use the -lowtex in the target line.

It will force everything to be displayed at level of detail 3 which is the lowest.

  • Last update: Monday, December 1, 2014
  • Genre: Strategy
  • File size: 743.1 MB
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