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Empire Earth II - game update v.1.20 UK - Download

Game update (patch) to Empire Earth II , a(n) strategy game, v.1.20 UK, added on Thursday, November 17, 2005.

file typeGame update

file size18.5 MB

downloads2356

(last 7 days)0

last updateThursday, November 17, 2005

Free download

Report problems with download to [email protected]

version: v.1.20 UK

1.20 PATCH UPDATES

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- New GameSpy lobby

- Added ladder and rankings system

- Added cut / paste functionality to in-game lobby

- Increased character buffer to accommodate longer chat messages for in-game lobby

- Added end-user scenario scripting system

- Added documentation / example for making scripted scenarios (located in Scripting Docs folder)

- Added bonus skirmish maps

- Added an option for a simplified hot key map

- CTRL+ALT+S will save the game

- Ctrl+Alt+Q - quit to main screen from anywhere

- Geography defaults to Random in skirmish setup

- Added Random options for Rivers, Forestation, and Elevation (all default to Random)

- Added an option to save favorite skirmish settings

- Added profanity chat filter

- Improved unit balance

- Animals provide more food

- Wall / tower sections can be selected more easily

- All selected Wall Connectors will now upgrade to Wall Towers when the upgrade is selected, within resource and territory limits

- Fixed bug with Attack Move where Ctrl+Right-Click with an enemy under the cursor was interpreted as an Attack order

- Fixed Helicopters getting stuck on bridges

- Fixed user's online name appearing as (null) to other players

- Fixed incorrect unit titles in stats across multiple epoch games

- Added epoch name to next epoch numerals

- Fixed dead animal reappearing / replaying animation

- Fixed team placement on continents

- Fixed HERCs firing sound / ammo type issue

- Game won't launch game if everyone is set as an observer

- Updated art for modern Turkish infantry units

- De-intensified weather effects for better visual recognition of units and buildings

- Disabled scroll reset when new text is added to chat box

- Fixed citizens not continuing to hunt after harvesting an animal

- Improved pathing: units use roads more intelligently now

- Rams are now placed at the front of formations

- Mixed groups of ranged units and rams will no longer cause rams to spin in place when the group is ordered to attack

- Units ordered to attack move which are already attacking something will NOT STOP attacking their target

- Medics ordered to attack move with a group of combat units will now stop as soon as any unit can attack, and will heal their group members

- Improvements to AI building walls / roads

- AI units won't get stuck in Hold Position anymore

- Deathmatch improvement - AI won't autobuild warehouses

- AI won't try to build a wonder if they're under siege

- Fixed bug where AI would start construction of the same wonder multiple times

- AI deathmatch improvement: Devotes less citizens to wall buildings so as to get military buildings up faster

- AI deathmatch improvement: Upgrades units to veteran/elite more frequently

  • Last update: Thursday, November 17, 2005
  • Genre: Strategy
  • File size: 18.5 MB

Files for Empire Earth II

Name

Type

Size

Date

Total

7 days

Empire Earth II - Unofficial Patch v.1.5.8.0.10 mod 295.5 MB 5/11/2021 25.3K 46
Empire Earth II - v.1.1 demo 203.3 MB 4/22/2005 9.5K 12
Empire Earth II - v.1.20 US patch 36.8 MB 11/17/2005 2.6K 4
Empire Earth II - v.1.20 UK patch 18.5 MB 11/17/2005 2.4K 0