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Drox Operative - game update v.1.004 - Download

Game update (patch) to Drox Operative , a(n) rpg game, v.1.004, added on Wednesday, March 20, 2013.

file typeGame update

file size4.2 MB

downloads654

(last 7 days)0

last updateWednesday, March 20, 2013

Free download

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version: v.1.004

1.004

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fixed races cancelling treaties for almost no credits

monster races can no longer take over gas planets

decreased race specific components on planets chance from 0.9 to 0.75

added a paid to break treaty message

now relations go down when treaties are cancelled so they take some work to get back

1.003

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can now mark a race to ignore all trade requests and statements from them if you no longer care what they say

fixed a problem that after leaving a game sometimes couldn't join another one

fixed not being able to change master server zones after connecting to a game

added remote detonated mine components

can now gamble at Human planets

music now starts where it left off so more of the music is heard and is less repetitive

fixed attack critical hit bonus being applied to can't miss attacks

fixed a bug with network floating point compression with negative numbers (this is one of those how does anything work bugs)

shadow race ships now cloak when not near an enemy

now planets start building up their component stock when they are colonized not when the player first visits them

now when races build ships they pick the weapon type that they have the highest tech for

Brunts now focus more on missiles

Fringe can now colonize gas planets

finding the best starting planet now takes into account which race it is for

added armor plating regen to races with regeneration

races now start with a few extra techs researched

manually aimed ballastics can no longer miss due to attack/defense values

positive races are a bit easier to sign treaties with now

negative races are a bit harder to sign treaties with now

there are no longer level restrictions on cargo bays in your shared stash (nox)

heavy bombers now use missiles instead of beams (Xarmius)

fixed a logging crash (no one probably hits this but me though)

fixed old-fashioned spelling (Valgor)

changed PROTOCOL_VERSION to 13

now status bars above entities use the entities alpha value

now resurrect menu gives you useful info if you're playing semi-hardcore and can't resurrect (ScrObot)

now get a warning if playing semi-hardcore and 1 death away from permanent death (ScrObot)

fixed rebel crew portraits

moved CrewHealChange in systems.gdb to HealChance in item definitions

slowed down component restocking some

changed money to credits in a bunch of places

fixed doesn't need repair messages (Scythy)

  • Last update: Wednesday, March 20, 2013
  • Genre: RPG
  • File size: 4.2 MB
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