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Diablo III - game update v.2.1.1 (US) - Download

Game update (patch) to Diablo III , a(n) rpg game, v.2.1.1 (US), added on Wednesday, October 1, 2014.

file typeGame update

file size30 MB

downloads1935

(last 7 days)0

last updateWednesday, October 1, 2014

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Diablo III

v. 2.1.1

Changelog:

CLASSES

-General

*Pets

#Philosophy

>We want pet survivability to be roughly equivalent to the player that summoned them

#Many monster attacks that are intended to be avoided by players, and weren't already dealing reduced damage to pets, now deal significantly less damage to pets

#Bug Fixes

>Pets are now properly affected by Shield Pylons

-Crusader

*Active Skills

#Shield Bash

>Can now be interrupted during the hit animation

-Witch Doctor

*Active Skills

#Fetish Army

>Fetish Life has been greatly increased

>Fetish movement speed has been significantly increased

>Fetish leash range has been slightly increased

#Gargantuan

>Gargantuan is now summoned at the location of your mouse cursor

>Summon animation speed has been increased

#Spirit Walk

>No longer cancels early when the physical body that is left behind takes enough damage

#Summon Zombie Dogs

>Zombie Dog Life has been greatly increased

*Passive Skills

#Fetish Sycophants

>Fetish Life has been greatly increased

>Fetish movement speed has been significantly increased

>Fetish leash range has been slightly increased

*User Interface

#Fetish Army and Fetish Sycophants portrait icons should now display more fitting names on mouseover

ITEMS

-Class-Specific Legendary Items

*Wizard

#Firebird's Finery

>The infinite DoT debuff should now have a unique effect when it is applied

-Legendary Gems

*Boon of the Hoarder

#The number of Gold piles that explode from enemies on kill has been reduced

>To compensate, the amount of Gold in each pile has been increased

>The total amount of Gold dropped remains unchanged, but this will noticeably reduce screen clutter

-Bug Fixes

*The Moratorium secondary power can now be triggered by assists

*The Bane of the Trapped damage increase will now properly applied to Frozen enemies

*The Gem of Efficacious Toxin poison DoT can now properly be applied by pet attacks

ADVENTURE MODE

-Rift Guardians and Greater Rift Guardians now drop more crafting materials

-Infernal Machine

*In multiplayer games, the Key of Bones, Key of Gluttony, and Key of War will now be considered group drops

#This means that, instead of players having an individual chance to find a key, that chance is now exists at the party level

#If a Key of Bones, a Key of Gluttony, or a Key of War drops, it will drop for everyone in the party at the time

-Greater Rifts

*The Rift of Trials has received numerous adjustments in an effort to more accurately assess an appropriate level of Greater Rift

*Large Aqueduct and Sewer maps will no longer show up in Greater Rifts

-Kadala

*Philosophy

#While Kadala is doing a great job of giving players more control over finding specific items, we felt the current experience was a bit cumbersome and inconvenient

#As a result, we're working to reduce the frequency at which players need to run between Kadala and the Blacksmith to salvage unwanted items

*The cost to purchase items from Kadala has been greatly increased

*The chance for Kadala to drop a Legendary item has also been greatly increased

-Bug Fixes

*Fixed an issue that could cause Greater Rift Guardians to sometimes drop multiple of the same Legendary Gem

CRAFTING

-Mystic

*Enchanting

#Philosophy

>We want players to be able to more reliably add sockets to their jewelry in order to enjoy Legendary Gems

>We still have long term plans to provide more outlets for excess gems and more ways to farm gems that a player needs; however, since those changes are further down the road, we wanted to improve the quality of life of Seasonal and Non-Seasonal players alike by making it easier to add a socket to your Rings and Amulets

#The cost to enchant jewelry has been reduced from a Flawless Imperial gem to an Imperial gem

MONSTERS

-The Electrified monster affix now has a short internal cooldown

-The damage of The Butcher's Fan of Spears attack has been slightly reduced

-The range of the Charging Beasts' Charge attack has been slightly reduced

-Plague Nest Bats have had their health globe drop rate significantly decreased

-Nephalem Rifts and Greater Rifts

*Maggot Broods no longer start out burrowed in Nephalem Rifts and Greater Rifts

*Sand Dwellers no longer start out burrowed in Nephalem Rifts and Greater Rifts

*Demonic Hellflyers now run away less frequently and no longer ambush players from the air in Nephalem Rifts and Greater Rifts

*Ghosts now run away less frequently and no longer fly through walls in Nephalem Rifts and Greater Rifts

*Rockworms can no longer spawn in Nephalem Rifts and Greater Rifts

  • Last update: Wednesday, October 1, 2014
  • Genre: RPG
  • File size: 30 MB
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