Diablo III - game update v.1.0.7 US - Download
Game update (patch) to Diablo III , a(n) rpg game, v.1.0.7 US, added on Friday, February 15, 2013.
file typeGame update
file size331.1 MB
downloads865
(last 7 days)0
last updateFriday, February 15, 2013
Report problems with download to [email protected]
Version: v.1.0.7 US p>
Patch seems to total in the United States (US) Diablo III lifting Version v.1.0.7 p>
NOTE to install the update contents of the archive can be unpacked to the root directory of the game. b> p>
the following description of renovation: p>
New feature: Skirmish p>
Here's something for heroes who want to test themselves against other nefalemami. Players can now fight each other in a specially designed area for this purpose called "Burnt Chapel." You can get there by talking with Zwadzca Karczychem, who is accompanied in the neighborhood, in each of the 4 acts. The battles can be played by 2 to 4 players mode each for everyone. P>
General p>
Levels Valor Nefalemów will now keep the transition between acts. P>
in all increased as the radius of the base lifting gold from 1.5 meters to 3 meters. p>
Countdown to resurrect will no longer be lengthened if the player dies several times in a row. p>
the Players should no longer see the animation seizures (causing a momentary loss of control over the character), if they are hit by a couple of monsters at the same time. p>
increased bonus experience for killing monsters on infernalnym difficulty with the strength of monsters 1-10: p>
SP 1: 25% (vs. 10%) p>
SP 2: 50% (vs. 20%) p>
SP 3: 80% (vs. 30%) < / p>
SP 4: 120% (vs. 45%) p>
SP 5: 165% (vs. 60%) p>
SP 6: 215% (vs. 75%) p>
SP 7: 275% (vs. 95%) p>
8 SP 340% (vs. 115%) p>
9 SP 420% (prev ednio 135%) p>
SP 10: 510% (previously 160%) p>
When you resume the game, players will now be placed in the city, instead of the last known checkpoint (will be available in the portal, which will take players to the last such point). p>
Characters will no longer be limited traffic, when will take place vote for their throwing from public groups. p>
Awards p>
bug fixes p>
Tamers count now the achievements of "We are the champions" and "Collection of champions." p>
the rare giant golgorowie count now the successes involving defeat the rare monster. p >
the Killing rock brood is no longer one of the criteria needed to gain hardcore achievements for overcoming monsters. p>
Players can once again gain access to the conversation "Victory" during the dialogue with a sly Shen. p>
The auction house p>
user Interface p>
canceled auctions through PayPal, an error will now be displayed IU. p>
Bug Fixes p>
Graphics bookmarks box will now correctly updated when browsing the auction house. p>
Battle.net p>
General p>
Added a new chat channel PvP. p>
the strength of a monster is now available in the public games. p>
Players can now choose a strength level monsters drop-down list when you attach gaming public, provided that the menu options are selected item "Allow changing the strength of monsters." p>
the menu reporting available the right-click option has been added "Report botting." p>
bosses p>
General p>
Izual was included in the list of bosses giving an additional award at level 5 Valor Nefalemów. Increased the base reward for his defeat. P>
Judging p>
General p>
The battle can begin talking to Zwadzca Karczychem, new independent character, who is in the starting area of ??each act . p>
Karczycho will take you and your team to Burnt Chapel - a new site consisting of four different areas: the church, the cemetery, rivers and lakes. p>
Currently, the battles can participate up to four players in the "free for all", which means that you can to cross swords with your friends in one-on-one or to fight with three or four players at a time. p>
in the zone skirmishes death is not final (even if hardcore embodiment). Nor can there damage to equipment. P>
To get out of the Burnt Chapel, players can use the exit portal or skills portal city. P>
Hunter of demons, shamans and sorcerers receive a 30% reduction injuries while in Burned Chapel. p>
Barbarians and monks receive there an additional 5% damage reduction (in addition to the 30% held by default - that is, a total of 35%). p>
Class p>
the Barbarian p>
bug Fixes p>
intimidating roar bleak harvest should no longer cause several times drop loot from monsters. p>
demon Hunter p>
bug Fixes p>
affix monsters "reflection injuries" will now cause the correct reflection of damage done by shot bolas. p>
M
- Last update: Friday, February 15, 2013
- Genre: RPG
- File size: 331.1 MB
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