Depths of Peril - game update v.1.018 - Download
Game update (patch) to Depths of Peril , a(n) strategy game, v.1.018, added on Friday, July 15, 2011.
file typeGame update
file size1.7 MB
downloads919
(last 7 days)0
last updateFriday, July 15, 2011
Report problems with download to [email protected]
version: v.1.018
1.018
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fixed a crash trying to access invalid resources (Bluddy)
1.017
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fixed a cursor/selection issue
1.016
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fixed a vendor exploit
updated copyright
fixed a couple dialog typos
fixed turning off XP numbers option (Castruccio)
changed to a perspective view (can turn off in graphics options)
added advanced shadows option
now UI centers when in widescreen (no longer stretches)
fixed Gabardine spelling
changed Dorr to Thaden in a few places
fixed a world map blink issue on first viewing
handle failure when grabbing rendering context better now
now saving is much safer
player now auto collects nearby gold
now can rebind alt and ctrl
added SetClipboardText support to Mac
added chest rewards to major boss rewards
made war and raid agreements less exploitable
1.015
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fixed Cuastic Grotto spelling
fixed localization issue on vendor and bookshelf screens
fixed Ember Necklace not localized correctly
made Stats::increaseStat a bit safer from overflows
can now give food/potions to people from other covenants if adventuring with them
now recruits from other covenants keep their bonuses after death
fixed next target command
fixed treasure map quests to not get out of range of the world
made kidnapping quest a bit easier
fixed a rare item drop crash on Mac
fixed fire mastery not effecting Spontaneous Combustion correctly
fixed sweepingflames, ice storm, chain lightning, ball lightning mastery issues
fixed a way npcs could potentially get stuck casting
1.014
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decreased lightningExplosion spawn count
fixed Close not localized on character screen
added OS X 10.3.9 OpenAL installer requirement to requirements & troubleshooting sections of manual
fixed mouse on 2nd monitor in dual monitor setup
updated copyright
skills ready icons no longer flash at beginning
thief can no longer steal from kidnapped, petrified, or dead vendors
if selected resolution & 800x600 fails, now tries desktop resolution (Win only)
now Crystals is localized in trade screen
treaty highlight text in trade screen is now localized
fixed a ton of typos, bad punctuation, and worded badly sentences (that was a joke :)
fixed a menu problem when deleting a character
added newsletter button
moved AttributePointsPerLevel to database
fixed in-game spelling
npc can no longer be poisoned if kidnapped, petrified, or dead
npc can no longer be petrified if dead
fixed a problem with 2nd stage bonus of large sets
fixed some collision issues in cross caverns
fixed some collision issues in town
fixed editor not working with zip files correctly
changed TextureList widget to work with ctx files instead of tga files
no longer spawn thief on resume if already killed
turning off Show simple UI tips now hides left/right click tips on items
turning off Show simple UI tips hides more simple tips
now mention in alt help that you can change it to a toggle
fixed a problem where you could cast spells on a friendly covenant's lifestone
fixed a problem with mana regen items
now if npc from another covenant attacks you without declaring war first game makes them declare war instead of you
now can handle player having covenant destroyed after winning the game
now beastmaster will have guards available if you are in a difficulty early
fixed an issue with not spawning monsters on some revenge quests
1.013
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fixed some quest localization issues
now stat bars can set the blinkIntensity
increased ItemGenerationTries for armorsmith and weaponsmith quests to ensure they drop a reward item
improved mouse scrollball support
added a bit of text to explain why every monster doesn't drop a quest part
localized Left Click stuff in keyboard options
fixed some localization issues on relations screen
localized PoisonedSupply variant text correctly
localized switch weapons text
can now turn off automatically adding a or an
localized Revenge variant text correctly
fixed extraMinDamage & extraMaxDamage stuff not localized correctly
fixed damageMult stuff in status effects not localized correctly
fixed connection localization issue in minimap
localized a bunch of things in vbulletin/html export
added a reset map button on world map screen
added better descriptions to the rogues concentration skills
added intelligence bonus to Raven's set
npcs can no longer successfully gather items and complete quest when quest giver is dead
scouts and assassins in town can no longer hide
added scroll up/down and left/right to keyboard options
make sure AI covenant resets adventure state correctly after a raid
fixed an inaccessible location in Grim forest
added sound hook for npc dialog
made it so our patches will work with retail build
1.012
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fixed save/exit while icon in cursor keeps icon
fixed colection typo
fixed acept typo
removed an assert that was causing problems on Mac
fixed database & zip filename sorting not taking into account capital letters correctly
added Mac min/recommended specs to manual
game will no longer crash if MaxRecruits is modded
updated Copyright
no longer show 0Hz as a frequency option on LCDs
fixed game when minimized on Mac still running at full speed
fixed divine intervention
increased difficulty of champion, elite, and legendary difficulty modes
increased monster resistance enhancements
can no longer map anything to the ` key (reserved for the console)
less wandering vendors
made rogue and warrior wandering vendors carry better items
decreased attribute bonuses on magic items slightly
trades now simplify to prevent trading 1 gp for 1 gp and getting a relation bonus
revenge quests now automatically get deleted if monster can't be spawned
attack skill now counts in use slot tutorial quest
added a maxFps var to the console to cap the maximum frame rate (defaults to off)
reworked how allied victory works a bit to make a little more sense
now can move to the next difficulty if you have beaten the story line in the previous difficulty
fixed a couple ways that trades could add more crystals or influence to the trade then you have
wandering vendors now stock more items
1.011
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ported game to Mac (only applies to Mac build of course and most of this was technically in 1.010)
now when game is minimized it doesn't draw at all
fixed order of shutdown to prevent errors in world map and probably other places
fixed a potential crash in ServerSystem::parseClientData
fixed possible crash in deadly poison quest if npc no longer exists
fixed losing recruits/covenant stats when global sts & sav are missing
now file system prints out init status
fixed init order problem
fixed rtx files on PowerPCs
fixed some ctx issues on PowerPCs
added azerty & qwertz support on mac
fixed some byte swapping issues with wav sounds
now byte swap all wave samples if 16 bit and on big endian machine
fixed crash when monster fails to spawn from skill when no place to spawn
1.010
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fixed dyeing typo in March of Evil: Tribute
fixed damage type not getting translated correctly
fixed Stealthed not getting translated correctly
event text system handles new lines better now
fixed kill quest from a monster
hopefully fixed a problem where a parent quest gets deleted when it has child quests
now get 1/2 of first party members money, item, and magic chance as a bonus
fixed vicious typo in Great Wars of Aleria
fixed another 4 spots where damage types weren't localized correctly
fixed left click to increase/decrease skill localization
fixed \n not working in text messages when also localizing
fixed rank textures having unneeded alpha channel
made enemy covenant power highlight text a bit more clear
fixed a few collision issues in Vicious Chambers
entity purge system will no longer purge secret levels
fixed town siege icon
fixed barbarian typo in war quest
made it so monster item names could be localized better
added centerLeft text alignment
added centerRight text alignment
added vertical stat bar
added reversed stat bar
added buildTgas command
set bonuses now update instantly when paused
escorts should follow a little better up/down dungeon/caves
added more code to prevent tiny caves/dungeons
localized under level part of quest text
fixed weather loading
now save reward chests
now can load database files that aren't specified in database.dbl
now can add new database entries that override only specified key/value pairs of other database entries, allows multiple entries to modify the same entry like GameSystem at the same time, also since it only overrides specified key/values mods and patches will mix better
1.009
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fixed Cold typo
fixed not being able to finish tutorial in hardcore mode
changed covenant stash to shared stash wording in tutorial quest
fixed some html/vbulletin export ordering issues
fixed localization of covenant short names
fixed Resume Game translation
now Default Frequency is localized
now numCovenants option is localized
now guard & relic comparison stuff is localized
fixed some localization problems with hotkeys
localized saved monster text for journal stats
fixed some other journal localization issues
fixed Close not being localized on the equipment menu
localized quest progress stuff correctly
localized a few more things on keyboard screen
fixed an issue with cfg files not supporting unicode correctly
simplified version UI
made selected entity UI a bit bigger
decreased starting max damage of monsters a bit
made first areas have less champion, elite, and unique monsters
added loner challenge mode
1.008
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fixed a typo in elemental text
fixed a typo in Badlands text
fixed Devastating Blow description
fixed some typos in hulk text
fixed a couple covenant dialog typos
fixed lacking typo in covenant dialog
fixed typo in lucky trait description
fixed tax magic bonuses not being capitalized like others
fixed a potential crash in item spawning
increased disarm trap bonus per point
changed Virtility to Virility
now flip min & max damage if min damage is higher
Left click to read is now localized correctly
ghost revenge NPCs should no longer be able to be killed
revenge quest now properly tells you to talk to NPC in town
fixed X armor on items not localizing correctly
fixed X defense on items not localizing correctly
fixed item comparison text not localizing correctly
fixed attribute names not localizing correctly in character screen highlights
fixed npc titles not localizing correctly
localized versions can now turn off rank endings (1st, 2nd, 3rd, ...)
localized some general quest stuff
localized talk to stuff in quests
localized quest fail conditions
localized versions can now turn off plural ending - 3 monster(s)
localized Left Click to Select Quest
localized xp prints
localized miss type prints
localized damage types on item bonuses
fixed chared remains plural issue
increased XP reward for thief quest
influence now has a max to prevent math overflows
fixed an infinite loop when trading really large amounts of influence
fixed sometimes not being able to finish kill X monsters quests
tweaked some item drop numbers so tomes aren't so plentiful at high levels
fixed xp bar background showing as stripes on some graphics cards
fixed kick icon showing as stripes on some graphics cards
fixed an issue where multiple covenants could get credit for destroying the same covenant
boosted set bonuses for Fuse, Drel, Raven, Aversion, Retter, Shankar, and Mudbeard
added some code to prevent dual storylines if another covenant solves a storyline quest
added gold max to prevent math overflow
localized the rest of the tutorial quests
fixed good food typo
added unicode support for random names
added a hardcore mode
1.007
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fixed a few textures that show up as stripes on some graphics cards
fixed gladius weapon
fixed Blackguard Pauldron spelling
fixed enemies spelling on found item npc text
fixed sized 14 bag description
changed Shamshire to Shamshir
fixed some leather helmets being based on cloth instead of leather
fixed some issues with portals
decreased Arcane Focus cast time from 2.0 to 0.5
extended radius that NPCs notice nearby lifestone to heal at
fixed sword mastery not working on 2 handed swords
fixed plural Cave Fish
fixed recruit quest time changing after save/exit
fixed siege quest telling you to kill guards instead of siege towers
fixed some spawn problems in caves
fixed some issues with child quests and the parent quest being deleted
fixed taxes stopping at 173
fixed some skills stacking strangely when paused
fixed Raven's Boots being in Damek's set
fixed experience bar highlight text
fixed typo in Jab description
fixed equipped typo in items/power comparison
fixed Arctic Breeze spelling
fixed spitting in Plaguebringer description
fixed numpad numbers not working on text input
1.006
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fixed Select Crystals Amount text
fixed mage staff text getting screwed up (also fixed Nightmare)
fixed war staff text getting screwed up
fixed Lulan's Flail text
fixed trade route print problem
fixed ', ", and some other characters not showing up correctly in stories
fixed a few other item text problems
fixed a few other menu text problems
fixed Imperial Greaves spelling
1.005
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fixed a few status effect names
fixed Desert Bloom item (mail shoulders)
fixed Blackguard Pauldren item (mail shoulders)
fixed Thadens Desire item (mail shoulders)
fixed Frostbite item (plate shoulders)
fixed Dranar item (plate shoulders)
fixed Titan item (plate shoulders)
fixed Bitter Wind item (cape)
fixed Cloak of Shadows item (cape)
fixed Archmage Cloak item (cape)
fixed Ciglio's Robe item (cloth chest)
fixed artifact Kracht's Pillage item (mail belt)
fixed artifact Stormguard Belt item (mail belt)
fixed artifact Erillin's Bait item (mail belt)
fixed shoulder starting items for covenants
fixed naga priest followers
fixed Damek's Cap being in Brenna's set
changed default rez to 1024x768
fixed map key not closing map correctly if changed from default
bad key mapping is now removed
increased xp & money rewards for rescue quests
lifesteal prints correctly on skills now (better mod support)
added hotkeys to zoom in and out
now if you do damage to yourself like when picking up nightshade doesn't piss off allies
npcs should no longer look at the player when they are in combat
now covenants take their level and yours into account when a shared adventure is proposed
will require better relations if you are a lower level and slightly less if you are higher
possibly fixed kill X monsters quests getting stuck
NPCs to rescue and delivery to try a bit harder to not leave their starting level
recruit will no longer teleport to player's position if player is dead (raids still work the same though)
fixed guards sometimes not defending the covenant
enemy covenants tax numbers are recalculated immediately when a guard is killed now
recruits are no longer allowed to attack things the player can't
fixed a problem in Caustic Grotto and some other caves that can make some areas not accessible
fixed a couple problems with Helaque’s Treasure
game will now purge old entities to prevent the entity cap from being hit
added cast on party member ui tip to manual
added click on lifestone health bar tip to manual
beastmaster should stock better guards in general now
enemy covenants should choose better guards now
made Draaien a little bit harder
decreased impact of influence or calculated power
kidnapped NPCs can no longer teleport home
fixed Bookshelf highlight text
NPCs can no longer be kidnapped when they are dead (no one probably ever saw this but me because the timing has to be almost perfect, but I forced the game to kidnap the NPCs every 2 seconds)
now min influence covenants use for comparison purposes is based on covenant level instead of set number
covenants no longer value player breaking trade routes & treaties as much
Everything else for 1.005 are localization issues
text parser now uses unicode
localization system now uses unicode
can now make fonts use any texture size
added unicode to code page mapping support (and vice versa)
text size/centering now uses unicode
Text UI widget now supports unicode
all menu text now goes through localization system
all items now go through localization system
chest names now go through localization system
object names now go through localization system
covenant trait text now goes through localization system
zone text now goes through localization system
skill trees now go through localization system
skills now go through localization system
status effects now go through localization system
magic modifier names now go through localization system
monster stuff now goes through localization system
covenant stuff now goes through localization system
quality names now go through localization system
faction names now go through localization system
general item text now goes through localization system
money text now goes through localization system
general status effect text now goes through localization system
fixed some small localization issues
credits text now goes through localization system
general stats text now goes through localization system
general game client stuff now goes through localization system
general game stuff now goes through localization system
time stuff now goes through localization system
added more keys to mapping
added loc.txt that defines what files to use for that localization
now can load as many translation files as needed and specified in loc.txt
moved item & covenant dialog to separate translation files
now load keyboard mappings from a file
now virtual keys are translated after localization system is up and running
added \" support in "" strings
moved up/down & left/right stuff to virtual keys
separated key names and key mappings
moved keyboard mappings to files
now load cfg files as unicode
fixed relations menu close being hardcoded to R
now key names can handle unicode text
now config files can handle unicode text
fixed the © not showing up in the copyright correctly with new localization stuff
fixed text color getting broken with some localized text
fixed RecruitingQuest text
fixed player/NPC skins broken from new localization stuff
fixed win progress string
1.004
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fixed a crash in getEntitiesInRange
fixed a bug that allows most projectiles to get an extra critical hit bonus
fixed guard level display in higher difficulty levels
fixed guard information in higher difficulty levels not using difficulty mults for health, defense, and armor
fixed item highlight description sometimes going off screen
no longer show ground items when toggle is on if fullscreen menu is up
added an extra check to make sure covenant never thinks it is at war with itself
fixed a problem when fullscreen call happens during main ui loop and breaks ordered menu list
added very hard covenant aggression difficulty level
made lightning explosion sound effect quieter
fixed plaguebringer poison cloud after death not doing damage
made higher world difficulty levels a bit harder
potential recruits now save their skills and equipment correctly
increased damage per strength for rogue a bit
increased attack per dexterity for rogue a bit
AI no longer values a raid agreement if you already have one with them
fixed relation dropping to 0 if you offer a raid agreement with a covenant already raiding
fixed a problem where a character's gates would get lost when winning/losing a game and changing difficulty levels
1.003
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added LowRelation help topic
added GetQuest tutorial quest
added ciglio belt as a reward for finishing the tutorial
added party member low health help topic
tutor intro text now mentions tutorial and item reward
updated manual with LowRelation and party member low health stuff
added dual core AMD cpus running game too fast to manual
fixed highlight info only working on 1st 6 effect icons
can now return to game if you accidently click on Win Game icon
ai will no longer try to buy guards when under attack
relic stats now applied correctly immediately after game starts
first few zones now have slightly less monsters
recruits can no longer wear mail or plate armor until they actually get the first skill point
made ghost's in quests more visible
added a show items toggle option
added gamma support/option
now recruit stat highlight information uses the correct class
added level to guard detail
added armor, defense, max health guard detail
tomes and treasure maps names are now white instead of grey to be a little more noticable
ai will no longer leave to next zone if on recruit quest in current zone
increased chance that a dead town NPC resurrects each chance
now can get highlight info on something and see all items on ground at same time
increased amount of chests in dungeons
now some quests require killing less monsters if in dungeon/cave
1.002
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capped max stalker levels to 1 in Grimalkin Forest
thickened influence/power comparison lines
thickened relation lines
fixed defense magic enhancements not working correctly
updated copyright year on main menu
fixed another reflected damage problem with on hit skills like Major Fire Imbued
narrowed relation range a bit so relation line colors would be a little more distinct
now show exact relations with covenants when you highlight a covenant's icon
now add hate to guards when lifestone is damaged
now recruits and other ai will have health and power (faith/mana) maxed on level up
fixed crushing blow not working correctly on weapon with higher min than max damage
added a hints help topic after tutorial
rearranged equipment and character screen some to overlap less
F11 now defaults to recruit in your party
now weight player/recruits more in power calculations
added unidentified overlay icon
enemy covenant should no longer be in lead for a recruit if they don't want him/her
fixed getting back too much xp debt from soulstones when near max xp debt
space can now buy and sell items
armor now only applies to physical damage part from physical attacks
added QWERTZ keyboard support
1.001
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fixed crash when moving around skill icons that have use hints
fixed after are parents typo
added DEP issue to troubleshooting in manual
added AC 97 driver stuff to troubleshooting section in manual
fixed some problems when both enemies have damage on hit effects
added tool tip for covenant aggression
shifted editor tile layout over a bit
fixed some collision issues in crystal type cave
now subtract 1900 from zip files year to match normal file system
fixed not building uncompressed textures if needed
can no longer sell bags with items in it
fixed a crash in skill mastery stuff
fixed mastery skills effecting the wrong skills
now clicking on covenant health bar uses/attacks that covenant's lifestone
added disable party member dialog option
- Last update: Friday, July 15, 2011
- Genre: Strategy
- File size: 1.7 MB
Files for Depths of Peril
Name |
Type |
Size |
Date |
Total |
7 days |
---|---|---|---|---|---|
Depths of Peril - v.1.015 | demo | 67.9 MB | 10/16/2009 | 2.2K | 0 |
Depths of Peril - v.1.018 | patch | 1.7 MB | 7/15/2011 | 919 | 0 |