Decisive Campaigns: Case Blue - game update v.1.05c - Download
Game update (patch) to Decisive Campaigns: Case Blue , a(n) strategy game, v.1.05c, added on Wednesday, February 13, 2013.
file typeGame update
file size23.8 MB
downloads605
(last 7 days)0
last updateWednesday, February 13, 2013
Report problems with download to [email protected]
version: v.1.05c
Fixes
*Fixes a bug with oob customizations and divisional bonus
*In the statistics the lines saying n/a n*longer popup
*A number of Army/Front level cards have been fixed in that any air or naval assets n*longer get any effect of the card and als*the bug that allowed some cards t*be played on its self is fixed.
*If you start in Trappenjagd the Germans will have a chance t*get some Karl Gerat replacements
during May-June and als*will get a few extra 210mm guns.
*Reinforcement unit cards of aircraft can now only be placed on airfields.
*Reinforcement cards cannot be played on locations with less than 800 structural points (thus not on lightly damaged towns or heavily damaged cities).
*Reinforcement units arrive with only 50AP and with 25% readiness reduction.
*Red attack arrows n*longer appear on the map when moving aircraft.
*Clicking in the detailed troop list and returning n*longer resets listbox t*top of list.
*You can n*longer play aircraft reinforcement unit cards during bad weather (since they would have arrived without bonus and would have been usable from your high command HQ).
*Romenk*staff points fixed.
*A number of issues with reinf list dates have been fixed including 203rd Rifle division and 2nd Hungarian Armoured Division arrival dates.
*The swapped prestige point statistics in Uranus have been fixed
*Hiryashev staff points fixed
*New Soviet ferry rule introduced. Port towns and all cities can ferry supplies over river t*the other side. This ferry capacity reduces a river barrier for their supply system calculations. The ferry affectivity is als*modified by any port damage. S*it’s possible for the Germans t*seriously hurt the supply stream by bombing the harbor.
*Lowered the cost of the Soviet Tiblisi card t*100 points.
*Stalingrad+Baku sudden death German victory rule replaced by Grozny+Baku sudden death rule because it is indeed more realistic t*award victory on the actual final goals of Case Blue than the rather diversionary Stalingrad town.
*Action cards had n*effect on naval and air units, but now it is als*n*longer allowed t*play action cards on naval or air units at all.
*Fixed a bug with transport aircraft being allowed missions and ranges that are out of action point range of the aircraft in question and als*improved the GUI that now shows aircraft range and predicted area supplied.
*Supply drop range from drop-point for air supply has been reduced severely. Now uses land transfer movement type instead of supply movement type.
*Maikop minor order wrong hex gets prestige point assigned bug fixed
*Soviet High Command considers its strategic position one point lower while assigning minor orders until end of august 1942. This means Soviet minor orders will tend t*be defensive in Trappenjagd.
*Problem with destroying bridges on frozen rivers repaired for new games and diminished for running games.
*Subunit creation exploit fixed.
*Airlift operations now minimally cost you 40 AP t*fly. This means maximum 2 flights per transporter unit.
- Last update: Wednesday, February 13, 2013
- Genre: Strategy
- File size: 23.8 MB
Files for Decisive Campaigns: Case Blue
Name |
Type |
Size |
Date |
Total |
7 days |
---|---|---|---|---|---|
Decisive Campaigns: Case Blue - v.1.02c | patch | 23.5 MB | 9/3/2012 | 717 | 0 |
Decisive Campaigns: Case Blue - v.1.04 | patch | 23.8 MB | 11/30/2012 | 858 | 0 |
Decisive Campaigns: Case Blue - v.1.05c | patch | 23.8 MB | 2/13/2013 | 605 | 0 |
Decisive Campaigns: Case Blue - v.1.05j | patch | 23.9 MB | 4/8/2013 | 693 | 0 |
Decisive Campaigns: Case Blue - v.1.06h2 | patch | 25.7 MB | 9/3/2013 | 806 | 0 |