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Crusader Kings II - game update v.1.04 - Download

Game update (patch) to Crusader Kings II , a(n) strategy game, v.1.04, added on Monday, March 12, 2012.

file typeGame update

file size13.7 MB

downloads2221

(last 7 days)0

last updateMonday, March 12, 2012

Free download

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Crusader Kings II

version: v.1.04

MAJOR:

- Revised the Message Setting system

- Religion groups are now marked playable in the religion file (no more hard coded rule)

- AI: Improved marriage acceptance. Smarter about "Desires Better Alliance". Values prestige gain or loss higher.

- Added some useful status info to the delayed character tooltip (similar to the info in debug mode)

- Cooldown added to excommunications (only for the same Pope though)

- Doubled the flanking damage bonus in combat

- Increased the flank leader Martial skill bonus in combat by 50%

- Fixed a CTD that can occur in a rare situation with characters having multiple wars against each other

- Nerfed taxes given by bishops to Anti-Popes by 50%

- Holy Orders now cost maintenance if you're in at least one offensive, non-Crusade war

- Halved all peasant revolt risk factors

- Added an "Isolated County" revolt risk modifier and cut the special events that used to simulate it

- Peasant Army size is now determined by the biggest holding garrison size (so they will always be dangerous)

- The Succession War CBs now have the proper success outcome

- Fixed a bug with the usurpation of titles that would hand over all vassals too

- AI: More wary of expensive assassinations

- AI: Fixed some issues with the correct Casus Belli choice

- AI: Tweaked vassal revolt risk to depend more on ambition from traits

- The duchies of Cornwall and Brittany are now de jure part of the Kingdom of Wales

- Buffed the Caliphates and the Seljuks. Nerfed the Byzantines.

- Added vassal Seljuk mercs; the Ghilman

- Now shows a portrait of the target in available player plots

- Hooked in missing plot icon in available player plots

MINOR:

- Upped the chances of dying due to disease a little bit

- Increased the effects of the genius, quick, slow, imbecile and inbred traits

- Reduced the levy size effect of some of the "recently occupied" modifiers

- Nominated bishops are now properly disinherited at once

- Fixed a bug with the guardian opinion modifiers given when entrusted with a ward

- Combat events will not happen until three days into a combat (to avoid commander deaths and such when overrunning tiny forces)

- When an Anti-Pope is installed in Rome, the old Pope no longer becomes an Anti-Pope

- Waived the opinion penalty for held elector titles for elective duchies and below

- Fixed a CTD issue that could occur in tooltips when hovering over Holding modifiers as they expire

- Vassal mercs can now always be employed by their liege, no matter their religion

- Scaled wealth effects and triggers are now based on nominal peacetime income

- Fixed an error in the opinion warning when banishing characters (not the correct figure.)

- The game will now also auto-generate an appropriate number of traits for children with not enough scripted traits

- Added a text warning/explanation for DoW on a revolter

- Traits are now read from multiple files, facilitating modding

- Fixed an issue with event ids in a namespace

- Fixed an issue with flipping "random god names" tooltips in fire event effect tooltips

- Fixed a bug with the decision 'Demand Duchy from liege' with duke tier lieges (should not be available)

- Fixed a tooltip issue with the "any" type event triggers

- Better tooltips for event triggers 'higher_tier_than' and 'lower_tier_than'

- Re-enabled selection of the same type of plot again for players

- Fixed an issue with save/reload of the last selected plot/ambition

- Fixed an issue with protected inheritance not always working under Gavelkind

- Exported MAX_ELECTOR_TITLES_LEGALLY_HELD to defines

- Exported the max duchies held opinion penalty to defines

- Exported the tax penalty for bishops loyal to the Pope or Anti-Pope to the defines

- The "recently conquered" holding penalties are no longer applied during civil wars or wars between vassals

- AI: Fixed a bug where the AI would grant titles to vassal mercs

- Added 'same_guardian' trigger

- Slightly nerfed William of Normandy's initial army size

- Switched the portraits of Harold and William the Conqueror

- Changed some title colors to conform better to their cultural region

- Added proper history for the Prince-Bishopric of Agen

- The Earl of Atholl is now a _legitimate_ bastard

  • Last update: Monday, March 12, 2012
  • Genre: Strategy
  • File size: 13.7 MB
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