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Age of Empires: Definitive Edition - TheSwanMod (Steam version) v.2.5 - Game mod - Download

The file TheSwanMod (Steam version) v.2.5 is a modification for Age of Empires: Definitive Edition, a(n) strategy game. Download for free.

file typeGame mod

file size52.7 MB

downloads451

(last 7 days)5

last updateFriday, April 16, 2021

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TheSwanMod (Steam version) is a mod for Age of Empires: Definitive Edition, created by TheSwan44.

Description:

Small mod, for slightly new gameplay. It’s main focus is improving game’s balance.

*Support only Definitive Edition mode, no changes made for the classic mode.

• Units names changed

• Hunters carry +15 more food(25 food capacity).

•Trees +25 wood and +25 Hit Points.

• Trade Workshop added(from the Bronze Age you can start sell/buy commodity).

• Trade Carts added(from the Bronze Age you can start trade goods for gold from ally market back to your market).

• Coinage also decrease the trade workshop trade gold cost when researched.

• Siegecraft also grant Siege Workshop units +10% Hit Points.

• Engineering also make Siege Workshop units train faster.

• All Villagers +10 Hit Points in each age(max +30 in Iron Age).

• Gold mines +200 gold.

• All of the upgrades and research techs take +60 seconds to complete.

• Removed Camel Rider unit from Shang civ.

• +100 hit points to all buildings in each age(max +300 in Iron Age).

• Alchemy research make the fire arrow to deal +5 damage against buildings.

• Chariot and Chariot Archer unit take less 5 seconds to train.

• Heavy Horse Archer, Heavy Phalanx and Heavy Cataphract cost +10 food and +15 gold, take more 5 seconds to train.

•.Cataphract and Heavy Cataphract movement speed decreased from 2 to 1.8.

• After Cataphract been researched the Cavalry unit will replace the scout and stay alongside the Cataphract unit in the Stable, offering faster moving, faster train and cheaper alternative horse unit.

• Swordsman units cost changed to(from short Swordsman to Heavy Swordsman), 35 food and 15 gold, 45 food and 20 gold, 45 food and 30 gold, 60 food and 40 gold. instead of 35 food and 15 gold for all.

• Clubman train time changed to 19 seconds from 26 seconds.

• Axeman train time changed to 22 seconds from 26 seconds.

• Slinger train time changed to 23 seconds from 35 seconds.

• Improved Bowman train time changed to 25 seconds from 30 seconds, its cost changed to 20 wood instead of 20 gold and he replace the Bowman when Composite Bowman is been researched.

• Logistics also grant all land units +10% movement speed.

Reworked civ bonuses:

//Tech Tree Civ attributes

//Assyrians

• Villagers move 10% faster.

• Archers fire 25% faster.

• Chariot units cost -15%.

• Siege Workshop units +30 hit points.

//Babylonians

• Stone Miners work 20% faster and carry +2 stone.

• Market technologies cost -30%."

• Walls and towers +60% hit points."

• Priests rejuvenate 30% faster.

• Barracks units +1 attack.

• Villagers build 10% faster."

//Choson

• Axeman, Short/Broad/Long swordsmen and Legion +5/+15/+20/+60/+80 hit points

• Towers +2 range

• Storage Pit technologies cost -40%.

• Towers +2 range

• Fishing Boat and Fishing Ship carry +10 more food.

• Priests cost -30%."

//Egyptians

• Farms cost -20%.

• Gold Miners work 20% faster and carry +2 gold.

• Government Center technologies are 15% cheaper.

• Chariot units +33% hit points and train 20% faster."

• Priests +3 range."

//Greeks

• Town Centers work 10% faster starting from Tool Age.

• Academy units move 30% faster and 20% cheaper.

• Ships move 20% faster."

• Slinger +1 attack and fire faster."

//Hittites

"• All archers +1 attack."

• Stone Thrower, Catapult, and Heavy Catapult +50% hit points."

• War ships (except Fire Galley) +2 range in Tool Age, +3 in Bronze / Iron Age.

• Chariot units move 15% faster.

//Minoans

• Ships cost -30%."

• Composite Bowman train 10% faster and have +2 range and line of sight.

• Farms +60 Food.

• Town Center is 20% cheaper."

//Persians

• Hunters work 30% faster and carry +3 food."

• Elephant units move 25% faster.

• Caravans tech is 50% cheaper.

• Horse Archers fire 20% faster"

• Triremes fire 25% faster."

//Phoenicians

• Woodcutters work 15% faster and carry +2 wood."

• Elephant units cost -25%."

• Catapult Trireme and Juggernaught fire 30% faster.

• Ships move 10% faster and have +10% hit points.

• Trade Workshop buy gold give extra 15 gold(60 instead of 45)."

//Shang

• Villagers cost 40 Food.

• Afterlife and Sacrafice techs are 50% cheaper.

• Start the game with -40 Food.

• Trade Cart carry more gold( 1 of their trade cart is equal to the carry capacity of 2 trade carts of other civs).

• Walls +60% hit points."

//Sumerians

• Villagers +15 hit points and Villagers cost 1/2 population.

• Domestication, Irrigation and Writing techs are 50% cheaper."

• Stone Thrower, Catapult, Heavy Catapult fire 30% faster."

• Farms +175 Food."

//Yamato

• Villagers move 10% faster."

• All cavalry units and Horse Archers cost-15%."

• Ships +20% hit points.

• Farmers work faster and carry +5 food."

//Carthaginians

• Start the game with +50 of all resources.

• Academy units and elephant units +25% hit points, Camel Riders +15% hit points.

• Slingers +2 range."

• Fire Galley +25% attack."

• Transport ships move 25% faster."

//Macedonians

• All non-ranged units +2 line of sight."

• Academy units +1 pierce armor in Bronze Age, +2 in Iron Age and attack faster."

• Siege Workshop units cost -25%."

• All units 4 times more resistant to conversion.

• Storage Pit Shield technologies cost -30%."

//Palmyrans

• Villagers cost 75 Food, but have armor and work 25% faster."

• Start the game with +75 Food."

• Camel Riders move 25% faster."

• Tributes are free."

• Trade ships return more gold.

//Romans

• Buildings cost -10%, except for towers, walls and Wonders."

• Towers cost -40%."

• Swordsmen attack +33% faster.

• Ballista and Helepolis improved accuracy and have +1 range.

Instructions:

This mod is only for Steam version of the game, DE mode and Singleplayer(Multiplayer will not work with the mod, to play Multiplayer just press the "Launch the original game" button in the app.

This app action when the launch buttons pressed it will delete the files in the AoeDE folder path you set and replace it with the files that inside this folder(strings_mod and empiers_mod for example)

if you want you can replace the files manually, by changing the "empiers_mod.dat" and "strings_mod.txt" names to be without the "_mod" and copy paste in the AoeDE game folder path and overwrite.

(backup to the original files will be created after first launch)

If you have any problems and want to retrieve the files remember you can always reinstall the game from steam to remove the mod files and have the updated original game files.

Paths information:

Make sure the game url id path in the app is correct, for example:steam://rungameid/1017900 To check what the game id is go to your Steam Library, right click the game, click on 'Properties', click on 'UPDATES' and there you will see the App id.

Also check that the other path that contain the 'empires.dat' is correct, for example:E:/SteamLibrary/steamapps/common/AoEDE/Data/empires.dat and

the strings.txt path, for example:E:/SteamLibrary/steamapps/common/AoEDE/Data/Localization/en/strings.txt if its not the correct path you need to fix

and match it to your current path.(make sure that empires.dat exist in the folder of AoEDE/Data/empires.dat) same as strings.txt and the logo file.

if you there is any missing files in the folder install the mod again, included files in the folder:

backup_files(folder)

empires.dat

empires_mod.dat

logo.dds

logo_mod.dds

ReadMe.txt

strings.txt

strings_mod.txt

SwanMod.exe

SwanMod.pdb

  • Last update: Friday, April 16, 2021
  • Genre: Strategy
  • File size: 52.7 MB

Files for Age of Empires: Definitive Edition

Name

Type

Size

Date

Total

7 days

Age of Empires: Definitive Edition - TheSwanMod (Steam version) v.2.5 mod 52.7 MB 4/16/2021 446 5
Age of Empires: Definitive Edition - Age of Thrones v.1.1 mod 1 MB 5/6/2018 2.3K 0