Colin McRae Rally 3 - CMR 3 Silent Patch v.2.1 - Game mod - Download
The file CMR 3 Silent Patch v.2.1 is a modification for Colin McRae Rally 3, a(n) racing game. Download for free.
File Type: Game mod
File Size: 2.3 MB
Last Update: Wednesday, April 3, 2024
Downloads: 141
Last 7 days: 5
Report problems with download: [email protected]
Silent Patch is a mod for Colin McRae Rally 3, created by CookiePLMonster. If you will find this mod useful please consider supporting it’s kreator through PayPal or Patreon.
Description:
SilentPatch delivers more than just a set of fixes – with full widescreen support, numerous compatibility fixes, new technical features, Quality of Life improvements, and a scratch-made high definition UI optimized for 4K displays, it brings an experience comparable to an unofficial remaster of this classic 2002 rally game.
Featured fixes:
Fixes marked with can be configured/toggled via the INI file. The other new options have been added to in-game menus instead.
Essential fixes:
- The game now lists all available display resolutions, lifting the limit of 128 resolutions and the 4:3 aspect ratio constraint.
- The game will now try to pick the closest matching resolution instead of crashing on startup if launched with an invalid resolution specified in the config.
- The game now defaults to desktop resolution on the first boot.
- Several issues related to the sun rendering have been fixed - sun flickering with anti-aliasing enabled has been fixed, and a consistent hitch when the sun was about to appear on screen was resolved.
- Fixed multiple distinct issues causing water reflections to appear either too dark or completely black.
- Fixed car shadows appearing overly sharp, or not appearing at all when anti-aliasing is enabled.
- Fixed a crash when switching between display adapters with different numbers of resolutions, and made the resolutions list automatically refresh when switching adapters, eliminating a possible crash.
- The game now handles arbitrary aspect ratios correctly - with all 3D elements and the entire UI fixed for widescreen and positioning dynamically.
- Fixed a possible out of bounds read when the supplied translation file did not contain all the strings the game needs (for example, when using the PL executable with EN data).
- Improved the overall precision of in-game timers.
- Fixed an issue where split-screen would not work correctly on modern PCs with fast enough CPUs unless the game was forced to use a single CPU core.
Miscellaneous fixes:
- Environment maps on cars now always reflect the sky, like on the PS2; making reflections look more natural and correcting an issue where the big TV screens displayed a grey sky.
- Line rendering now respects the display resolution, making line thickness proportional to resolution and improving their visibility.
- Half pixel issues have been corrected across the UI, improving the overall clarity of the interface, and fixing numerous issues where fullscreen backgrounds would leave a single pixel-wide line (or a seam in the middle) with multisampling enabled.
- Improved the visual consistency of numerous race UI elements.
- Improved the visual consistency of the digital tachometer by using a scissor feature for rendering, improving its accuracy and resolving a possible flicker.
- Support for texture replacements and new fonts has been improved - the game can now handle higher resolution assets without glitching.
- UI elements and fonts with sharp pixels now use nearest neighbor filtering instead of linear filtering for improved clarity.
- Improved the presentation of line boxes used e.g. in the onscreen keyboard and Car Setup, fixing gaps, overlapping lines, and misplaced fill.
- Legend lines on the Telemetry screen now fade out together with the rest of the menu.
- Fixed numerous spacing inconsistencies in menu texts.
- Fixed a broken split-screen Time Trial results screen (Czech executable only).
- Fixed “Player X has retired” texts going off the screen at resolutions above 640x480.
- Fixed an issue where the resolution change countdown went into negatives when fading out.
- Fixed an issue on wider aspect ratios where repeated menu entries would not fade correctly.
- Fixed an issue only showing in the Polish release where leaving the ‘Co-driver’s voice’ screen would flicker the menu animations.
- Alt + F4 now works.
- Removed a debug feature where invalid codepoints flickered randomly.
- The error message displayed when the game fails to load specific game files now doesn’t freeze the game and can be closed with Alt + F4.
Enhancements:
- The game is now fully portable, as the settings have been redirected from the registry to the INI file.
- Car shadows are now slightly sharper, matching the way they are rendered in Colin McRae Rally 2005.
- Menu navigation on the gamepad has been remapped from the analog stick to the directional pad like it is in the console releases.
- New Graphics options added: Field of View (separate for external and internal cameras), Digital Tachometer, Vertical Split-screen.
- New Advanced Graphics options added: Windowed/borderless mode (fully resizable), Vertical Sync, Refresh Rate, Anisotropic Filtering.
- Changed the Bonus Codes URL to point towards a cheat generator hosted by myself since the original URLs are not active anymore.
- Added an option to toggle the HUD by pressing F5.
Instructions:
1.First, make sure you have the game updated to version 1.1 (if not, you can download the patch from our FTP).
2.Download the Silent Patch archive and extract it to any place you want.
3) Now you need to remove the DRM from the game. If you have a digital version of the game then you can skip this point. Otherwise, copy the contents of the "CMR3Patcher" folder (from the archive) to the folder with the game and run setup.bat
4. copy the contents of the folder "SilentPatchCMR3" (from the archive) to the folder with the game
- Last update: Wednesday, April 3, 2024
- Genre: Racing
- File size: 2.3 MB