Command & Conquer: Red Alert 3 - The New World English v.6.8 - Game mod - Download

The file The New World English v.6.8 is a modification for Command & Conquer: Red Alert 3, a(n) strategy game. Download for free.

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File Type: Game mod

File Size: 499.1 MB

Last Update: Wednesday, April 20, 2022

Downloads: 1695

Last 7 days: 0

Report problems with download: [email protected]

The New World English to modyfikacja do gry Command & Conquer: Red Alert 3, autorstwa Kiritsugu. Warto takze zajrzec na Discorda projektu.

Opis:

This mod provides a refreshing PvP experience, as well as many new battle mechanisms to make PVE also enjoyable. The battle pace is a bit faster and data of many units are adjusted to match the new mechanism.

NEW FEATURES

-Power consumption and management: Except for infantries and several kinds of vehicles, all units add a bit to electricity consumption.

-Data Adjustment” Data are adjusted to match the new mechanism.

- Maps :Inbuilt maps customized for The New World. Currently, there are two types of them.

  1. Maps prefixed by [TNW]: Normal maps play in the way you familiar with.
  2. Maps prefixed by [TNW D2]: Point-capturing Integral maps. You will need to capture more laboratories that lose points, you will win when your score is 0. Or destroy your enemy to win.
  3. Maps prefixed by [TNW]Tutorial: It’s a Tutorial about the MOD.
  4. Maps prefixed by [TNWTD]: It`s a 6V1 defense map. We need defense in the world.

-Naval Battle

  1. Torpedo now only able to go straight, more difficult to hit high mobility units.
  2. Submarines stealth underwater, needed scout units to detect.
  3. Vessels take time to accelerate, decelerate and turn, so don't give moving commands too frequently.
  4. Vessels will no longer run aground.

-Top Secret Protocols of different factions now unlock in their unique orders.

- Epic Units: Each faction has an Epic Unit, constructed in a specific way matching its faction feature. Designing and building new models take lots of work.

-Game Theory

  1. Learning a bit of game theory may help to play this game.
  2. Players can build a VIP fort which provides three different types of upgrade. When you have completed an upgrade, the same type of upgrade of your enemies’ will be undone.
  3. For example, when you completed the armor upgrade if your enemy already has the same upgrade, then this upgrade effect will be removed from your enemy’s army.
  4. The tech structure of all factions can call for a satellite strike. Correspondingly, the VIP fort can temporarily disable the satellite weapon of your enemies’.
  5. The countdown and aiming mark of the satellite weapon can only be seen by friendly forces but will be exposed in a power outage.
  6. The satellite aiming mark cannot give you extra vision. There is a line reaching it from your tech structure to not lose track when it is in the fog of war.

-Red Alert

  1. In a single battle, if the value of all the units and structures you have lost adds up to more than 50000, the Final Mobilization button will be unlocked.
  2. By clicking on it, you will be instantly funded by 10000 and your production rate will be 1.5 times.
  3. However, in this state, you will no longer be able to build any collector or structures except defense towers.

Special Upgrade

  1. You have Unit-Upgrade and Top-secret Protocols Upgrade. You can choose only one
  2. Unit-Upgrade: Change your unit it will be strong
  3. Top-secret Protocols Upgrade: Change your Top-secret Protocols.

-AI

  1. Now there are 7 AI commanders for each faction.
  2. Except for the 3 original AI commanders, there are 3 advanced The New World commanders and a Boss AI.
  3. The advanced AI commanders each correspond to one of the original AI, but more clever, capable to use more complex tactics, and have higher income rates.
  4. Easy AI: No extra income.
  5. Medium AI: 1.5 times income.
  6. Hard AI: 2 times income.
  7. Brutal AI: 2.5 times income.
  8. The BOSS AI is even stronger, has its special support powers, and can construct special units.

-Map Objects:

  1. Map objects are now not just decorations.
  2. Dense vegetation now provides ambush effects. Infantry hiding in the grass, bushes, and trees become invisible to the enemy and gain buffs in damage and shooting range.
  3. Civilian cars and boats are now capable to carry infantry.

-Concession

  1. At the beginning of a game, there are options for a concession on the left side of the screen. (They will disappear in 5 seconds so make your decision quick.)
  2. By choosing a number, the HP of all your units and structures will be reduced by that percentage. The last button is to ban your enemy superweapon.
  3. (Another mechanism inspired by CNC3.)

Instructions:

1) go down the following path C:\documents\Red Alert 3\Mods;

2) copy the mod files in that folder;

3) extract the mod files or install the mod (depending on the mods' type);

1

4) right click on Red Alert 3 in the Steam library (or just RA3 shortcut) and pick "properties";

5) click on the "set launch options" button;

6) type -ui and click OK;

7) once you launch the game, instead of RA3 starting immediately, a user inerface will appear. Click "game browser", select the Mods card, select the mod you wish to run and have fun

  • Last update: Wednesday, April 20, 2022
  • Genre: Strategy
  • File size: 499.1 MB