Silent Storm: Sentinels - SCHWARZT v.0.2 - Game mod - Download
The file SCHWARZT v.0.2 is a modification for Silent Storm: Sentinels, a(n) strategy game. Download for free.
File Type: Game mod
File Size: 2.1 MB
Last Update: Tuesday, March 3, 2015
Downloads: 2212
Last 7 days: 0
Report problems with download: support@gamepressure.com

SCHWARZT is a mod for Silent Storm: Sentinels, created by KoMik.
Description:
The year was 1922 when a ship called M/S Seagull ran into the rock of a uninhabited island. After the shipwreck ship's captain Captain AllmA¤n set up a small community with his crew. Other sailors and familys from the mainlands expanded this community during years. Harbours, villages, roads, and a railroad were built.
Until 1935, everything was well. Then a corporation called Schwarzt came ashore. Without a warning they attacked to villages and occupied the whole island with force. Weak resistance - mostly low armed civilians - was overthrown after two months fighting. Schwarzt named the island to Swarnic and began immediately build structures for projects and manufacturing SWZ-products.
Schwarzt didn't had lots of servicemen so he made a deal with FA1hler when the WWII began. Weapon deliverys, military electronics and other SWZ-products was traded to Axis soldiers. These hired army men were stationed on the Swarnic mainly to guard areas - at least so they were told.
Beginning:
Gamer starts as a Schwarzt worker who fall into troubles and get against his/her employer. Under the pressure, hero must somehow get a general picture of the island and use it for escaping attempts.
To install/uninstall:
Unpack zip-file to your S^3 directory to get a "SWZ_demod" folder. Activate mod from the game's main menu custom game screen and start a campaing. To uninstall --> remove folder. It's not a mod for the orginal game's scenario so AddMod doesn't work.
Notes for all (prepare):
(!) Beta... Demo... Part1... (no special adds and not a new type of game) (!) No weapon value/name edits (!) Some mobs are armed with melee weapons and the game's AI isn't very well supported for melee fighting (stucks and waits the Grim Reaper) (!) Civilians turns sometimes cause momentarily jams (thinking and thinking some more, I'm trying to fix/use more stabile script-functions in the future... still learning) (!) Inludes big boys language, a weird story and lot's of digital entertainment based on violence. You sould be over 15 years. (also some bad humor, no comments) (!!) If you are playing H&S at the moment then we won't recommend this. (version is more unfinished than finished)
Some known bugs/errors:
!!! Don't press esc during a dialog because it will start 'ghost-sounds'. (no speechs added)
!! Fast made and not full fixed and tested. (time is limited, we are lazy and so much to see and do...)
! Solecisms and misspellings.
Missing from the illusion/show:
One zone/mission (from the P2P1-area), new textures, speechs, music (old scifi jingling&rattling), charcter's acks, some lip-syncs in dialogs, lot's of journals and other strings and the never ending fine-tuning. Version number will not raise above 0.5 before planned textures, sounds and music are added. All zones time of day is set to day for low graphic gards but if your machine can run lighting effects smoothly then open console and write SetTimeOfDay( NIGHT ) to get the meant ambience.
- Last update: Tuesday, March 3, 2015
- Genre: Strategy
- File size: 2.1 MB
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